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Graphics Software GPU

Posted 14 days 8 hours ago by MicroTECH Global Ltd

£60 - £80 Hourly
Permanent
Not Specified
I.T. & Communications Jobs
London, United Kingdom
Job Description

JOB AD:

We need talented engineers with a strong low level graphics and GPU driver development background on the Android platform, ideally with experience of working in the consumer electronics industry.

The successful candidate will contribute to new, high-performance graphics solutions, integrate our solutions with new hardware platforms, optimise graphics drivers, benchmark our systems against competitors, work with 3rd party software developers and generally ensure that we have the best possible 3D graphics experience on the market.

Role and Responsibilities

As Senior Low Level Graphics Engineer you will:

Develop GPU driver innovations to optimise real-time rendering pipelines and deliver class-leading performance Implement standard features and extensions for APIs like OpenGL ES and Vulkan Analyse different graphics workloads, identify bottlenecks and optimise both GPU drivers and API usage Develop optimal middleware libraries based on graphics and compute APIs Bring-up and evaluate new devices, working with other teams to define and implement new GPU requirements, and integrate them into the rest of the operating system Have technical responsibility for one or more significant sections of an assigned project Translate complex functional and technical requirements into detailed design

Skills and Qualifications

Required Skills

A degree in Computer Science, Electronics, Natural Science, Mathematics, Engineering or any related discipline (an equivalent period of industrial experience may be substituted) A proven track record in real-time embedded software development - preferably for mobile devices - with a good understanding of the latest development environments Expertise in computer graphics with experience in design and implementation of OpenGL, OpenGL ES, Vulkan or DirectX APIs according to defined standards Understanding of computer graphics pipelines and modern mobile GPU architectures Expert proficiency in C and C++ programming languages System level performance analysis and strong OS fundamentals (memory management, multithreading/synchronisation, user/kernel mode interaction) Excellent communication and team work skills, with a results-orientated attitude Proficiency in problem solving and debugging

Desirable Skills

Experience working on the Android Graphics Stack (Compositor, HWUI, HAL) Experience working with ARM 64-bit architecture Experience developing system software for Android OS Familiarity with CPU and GPU hardware architectures Java and/or Python development experience

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