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Design Director: Live Service & Meta

Posted 4 hours 7 minutes ago by Jobgether

Permanent
Full Time
Design Jobs
Not Specified, Ireland
Job Description

We are currently looking for a Design Director: Live Service & Meta in Ireland. This is a senior design leadership role focused on shaping the long-term player experience for a AAA, cross platform competitive game with a strong emphasis on live service systems and meta game design. You will define and evolve how players engage with progression, retention, monetisation, and seasonal content over time. The role combines strategic vision with hands on design contribution, requiring the ability to move seamlessly between high level direction and detailed execution. You will work closely with product, production, engineering, and creative teams to build scalable systems that support ongoing content delivery and player engagement. In parallel, you will help lead and grow a design team responsible for systems, content, and live operations. This is a highly collaborative and iterative environment where player data, feedback, and live performance continuously shape the product.

Accountabilities
  • Define and evolve the design vision for live service systems, meta game structures, and long term player engagement strategies
  • Contribute hands on to feature design, documentation, and detailed player facing system development
  • Build scalable frameworks for seasonal content, events, progression systems, and live operations
  • Partner closely with Product teams to align on features, goals, operational planning, and content strategy
  • Collaborate with Creative, Franchise, and Product stakeholders to shape seasonal themes and overall game vision
  • Work cross functionally with Engineering, Art, UX, and Production to deliver high quality features and content
  • Establish and improve design processes, workflows, and best practices for live service development
  • Lead, mentor, and grow a multidisciplinary design team across systems, content, and gameplay areas
  • Drive continuous iteration using player data, live performance metrics, and community feedback
Requirements
  • Extensive experience in game design, including deep involvement in live service systems and player progression design
  • Proven background working on live service or continuously evolving multiplayer/competitive games
  • Strong ability to define and deliver end to end feature visions from concept through live operations
  • Hands on design capability with experience producing detailed design documentation and execution work
  • Strong cross functional collaboration skills across Product, Engineering, Art, UX, and Production teams
  • Experience designing and managing content systems, live events, or ongoing player engagement loops
  • Strong understanding of player motivation, retention systems, and engagement design principles
  • Proven leadership or mentorship experience within design teams, with measurable impact on quality and output
  • Excellent communication skills, both written and verbal
  • Strong passion for building high quality, player centric game experiences
Benefits
  • Fully remote working model with global flexibility
  • Generous paid time off allowance
  • Additional studio closures during summer and winter holidays (separate from PTO)
  • Private medical and dental healthcare coverage
  • Private mental health support programme
  • Annual health and wellbeing allowance
  • Discretionary studio bonus
  • High end technology provided for home office set up
  • Additional region specific benefits where applicable
  • Collaborative, autonomy driven culture focused on quality and continuous improvement
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