Algorithm hiring CG Generalist
Posted 2 days 21 hours ago by Animation Ireland
Full Dome / Immersive Media Production Remote Dublin-Based Production Immediate Start through November
Algorithm is a Dublin-based production company creating immersive media for hemispherical Full Dome projection. We are looking for a mid-level CG Generalist with a specialism in surfacing, look development, and rendering to join us immediately on a contract through early November. Working under the Digital Imaging Supervisor, you will be responsible for establishing and maintaining the visual quality of assets and environments across the production - ensuring everything holds up under the scrutiny of a large-format immersive screen.
Responsibilities- Lead surfacing and look development for characters, assets, and environments across the production.
- Build and maintain shaders and materials in Redshift, establishing a consistent visual language that serves the project's aesthetic.
- Work closely with the Digital Imaging Supervisor to define and uphold the look of the production from asset through final render.
- Set up and execute lighting and rendering for environments and asset-heavy shots, optimising for quality and render efficiency.
- Collaborate with the broader CG team on asset integration, ensuring surfaces, materials, and environments read correctly in context.
- Maintain clean, well-organised scene and asset files; adhere to production naming conventions and handoff standards.
- Contribute generalist CG support across other areas of the pipeline as capacity allows.
- 3-5 years of CG production experience in animation, VFX, or immersive media.
- Strong proficiency in Autodesk Maya, with particular depth in surfacing, asset work, and environment assembly.
- Demonstrable Redshift expertise in shading, look development, lighting, and rendering - a portfolio showing environment and asset work is essential.
- A sharp eye for material quality, surface detail, and how assets read under varied lighting conditions and at large scale.
- Comfortable working as a generalist beyond your specialism - able to contribute across the pipeline when needed.
- Reliable and self-directed in a remote environment; able to take direction well and adapt to evolving production needs.
- Prior dome or wide-format experience is not required.
- Location: Fully Remote. Dublin-based production; overlap with Irish working hours (GMT/IST) expected.
- Engagement: Project contract, immediate start through early November.
- Reports To: Digital Imaging Supervisor.
We are an equal opportunity employer and welcome applicants from all backgrounds.