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Senior Software Engineer - Gram Games
Posted 7 days 6 hours ago by Gramgames
The seat is reserved for you to maximize the fun!
Senior Software Engineer - Gram GamesLocation: London, UK
Requisition ID: R_113339
Gram Games is the studio behind some of the most popular mobile titles in the world like 1010!, Six! and Merge Dragons!. We have more awesome projects in the pipeline. We do things differently here; we work in small self-managing teams, enabling you to have an incredible amount of ownership, autonomy and impact. We'll never ask you to abandon your craft and just focus on managing others or workload.
We are currently looking for a Senior Core Tech Developer with a passion to identify, investigate and resolve performance and architectural challenges that come with iOS & Android game development. This will involve using game metrics and profiling tools on both the live game and upcoming features to dig into performance issues, optimisations, crashes and ANR's as well as improving the overall game architecture. You'll be doing hands-on development and be responsible for making sure that our millions of daily players get the best, most uninterrupted experience possible.
RequirementsWe're looking for someone who
- has at least 5+ years experience as a game developer
- has a deep, wide, demonstrated knowledge in various areas of game programming like gameplay, graphics, UI, tools etc.
- has previous experience working with mobile games
- has previously shipped at least one product in a team environment
- has a solid understanding of the Unity 3D game engine
- has strong experience using C# (experience with other languages is a plus)
- has a solid understanding the life cycle of a game project both development and live operations
- is very comfortable with modern version control systems (git)
- has strong communication skills
- is goal-orientated and a strong team player
- designs, architects, and implements high quality, structured, and robust code.
- can independently create quality solutions to problems.
- can quickly, and efficiently, pick up and start working with pre-existing codebases.
- is proficient in written and spoken English.
Nice to haves:
- have a BSc in Game Development/Computer Science/Computer Engineering or related field
- have understanding / experience with the Free-to-Play model, ECS systems, optimization
- have some knowledge of Python, Objective-C, Swift, Java or Go
- are familiar with unit tests, CI/CD, networking, backend integrations etc
- has experience using profiling tools to look into performance issues
- have worked on optimisations on previous projects that have improved the users experience or development process in some way
Gramgames
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